There is only a week left until Halo 2 becomes a small stepping stone to the massive expansion of it’s sequel. Nostalgia is setting in hard. For me, the short length of 3 years seems like an eternity as I stumbled through the various clans I inhabited back in the day before Tied the Leader. Tied the Leader itself has expanded and evolved so much in such a short time. Throughout this expansion, we have maintained our same camaraderie for our team mates and opponents, and tried the bring the best experience we could to everyone. We are hoping to pay tribute to the past by using what we have learned over the years to lead us into the strange and unexplored lands of Halo 3. Others are going a bit further…
One of our own Gunslingers, Blood Fenix recently got a tattoo that would help him remember his Halo experience. The image, designed by ChubbyHands, our resident artist that deals in pencil lead, depicts shoulder skin be ripped back, revealing spartan armor underneath. There is no doubt that Halo 2 has played a major role in the lives of a lot of people. Whether it was your escape from the work week, the means of building a community, or the breaking storyline that got you interested in video games, it seems we will all have memories of how Halo 2 has affected us. For many communities, it was the platform for a fellowship that would lead to many friendships and real life meetings that followed.
Many people have chose to remember their good games by marking their bodies with a Halo memento. From small halo symbols, like the one above inked on ChickaChicka, to original comic pieces that stretch down your calf (like the highly popular one on The Don Wan’s leg, below), whatever the size, or the design, the meaning of the image means much more than a simple color change on your body.
Tattoos are of course a personal choice of the individual getting them. Some people love to get them, others only get one REALLY meaningful one, and some avoid them at all costs. My question to you, avid wearer of Mjolnir, is what will you do to remember Halo 2? Will you throw it in your 360 from time to time and reminisce about the woes of Backwash, and heavy BR battles on Warlock, or will you go to your local tattoo parlor at get a picture of a Grunt waving, inked on your back end?
I am sure we will all remember good times had in the previous iteration of our new found digital crack. There will always be a pastime for Halo 2 on this blog. There is no forgetting what has happened in the halls of Headlong or the streets of Turf.
In the meantime though, there is still a week left, and you will see me and other Gunslingers online. There will be no calm before this storm. We plan to go out with a bang and get in some final good games with this game while we have the chance. See you in pregame.
With the announcement of Wizkids Games producing a Halo version of their Action Clix line, it made me think, how many gamers are going to be putting down their controllers and picking up their dice and rulers?
I am a fan of tabletop games. In fact, I used to play MageKnight and HeroClix, Wizkid’s first two games, when they first came out about 6 or 7 years ago. I got really into playing the games, trading the figures, and picking out my lucky dice that I had a feeling would roll high for that night. One could almost claim that giving up these games and playing more video games was the evolution of this Dweezle. I used to attend tons of tournaments with my armies I built. GenCon and Dragon Con were conventions that I attended more than once to show off my tabletop skills and grab the latest exclusives. Now I play with my virtual army of Gunslingers on Xbox Live, and I find myself attending gaming LANs that are less focused on body paint and more focused on gaming, relaxation, and hanging out with community members.
It seems to me like the two hobbies, videogaming and tabletop gaming, are very similar. Both have strong communities and culture. Is it possible for someone to do both though? This makes me wonder, who are they marketing with the Halo Actionclix game. Perhaps I am off base, but I would not expect a Halo fan to put down their controller and stop playing Halo 3 to go simulate playing it on a tabletop. It would seem irrational for their audience to be videogamers, because gamers would obviously prefer to actually play the videogame than collect miniatures from it.
Maybe this is aimed toward those that already play miniatures games and would like to get in on the Halo hype; makes sense to me. It gets Bungie involved in another market, and essentially, another community. We already know they are expanding in the videogame genre by coming out with an RTS (in cooperation with Ensemble Studios). They have also made a graphic novel and are working on a comic series with Marvel. It would be logical for them to expand into another gaming genre like tabletop games. Bring Halo to everyone, unite the nerds of the world (and then get to them buy tickets to the Halo Movie?).
So, my question is, are you, the average Halo video game enthusiast, going to try your hand at the tabletop version of the Halo Universe? Do you see yourself balancing both games and playing both, or will you play the game and collect the figurines because you want another Master Chief in your room? What are your thoughts on this Bungie experiment? Are you going to pay extra to get a special edition Soccer Ball figure? I know I will…
As of press time, dozens of TTL Gunslingers have accepted their invitations to the ‘Friends and Family’ phase of the Halo 3 Public Beta.
Codes have been entered. Downloads have been completed. Thousands more Halo Nation loyals have the done the same. Hundreds of Thousands of other lucky Halophiles will follow suit in the days to come.
For the next several weeks, Tied the Leader enters into a rigorous test-phase. Our efforts will be focused on reporting our experiences with storming the beaches of Halo 3 as part of the first wave. Check this space early and often for reader’s polls, tactical analysis, and the usual parade of sarcasm and mirth.
Let’s kick this off with a SoftBall Question. You know… easy to swing at… easy to field…
What was your first reaction to the Halo 3 Beta?
The game has gone live – in its first iteration anyway. It’s hard to believe that the Beta Build is not a finished product. The game is a complete experience. Matchmaking works. Gameplay is solid. The three vistas that we have been given to destroy are flat-out gorgeous.
For those of you who have loaded in, what was your first reaction? What was the one difference that you noticed the most?
This bloggergamer will kick off the dialogue. In attending the Halo 3 Press Event in New York City [check back on Tuesday for scenes and interviews from the party], I found myself hypnotized by the animated backgrounds for the Multiplayer Interface. As the luminous globe scrolled past behind the tools I would be using to meet other beta testers and kill them, I was reminded of that oft seen photograph of Earth at Night.
The media is rich. No part of the buffalo has gone unused. No compromise has been negotiated in creating an experience that will ensnare the entire global population of gamers.
But enough about what I thought. I am sure you have your own favorite pearl of gaming wizardry to share…
In any shared pastime, there are Rules of Thumb. These are pearls of conventional wisdom that outline forms of predictable and appropraite behavior. When you play Golf, you yell “FORE!”. When you shoot skeet, you yell “PULL!” If Blackjack is your bag, you know that you should double-down your bet when dealt an eleven [or maybe you just saw the movie ‘Swingers’]. Anyone who plays UNO knows what to call when they are down to the last card in their hand.
As the denizens who call Halo 2 on Xbox Live our home, we are the stewards of a whole new list of Rules of Thumb. It is our duty to catalogue them and keep them fresh. No one will do this for us. We must gather the nuances of society which we have cultivated together and pass them on to the n00bs who will arrive in our wake. The TTL Gunslingers lent their wit and rage to an anti-list this week. Here are some excerpts from what ended up being an epic scroll of how NOT to behave.
Enjoy. Perhaps you can add you own below…
In any Free-For-All King Of The Hill game, there must be one person with no accrued time and 27 sniper medals. -Chae Si
When you are hosting three guest players with an active microphone, you are required to show off for your friends by venting hostilities at a stranger immediately upon entering a pre-game lobby. –DeeJ
If you fail to score in the first round of an objective game, you have no option but to quit the game immediately. –Waynoka
If you fail to win the game, it is the fault of your teammates and not your own. –Lupes
You must realize that you will never be the best sniper in the room. If you are betrayed when you pick it up, it’s for the good of the team. –Stuicide
If the other team is making use of a power weapon, you must accuse them of being [insert power weapon here] whores. Of course, given the chance, you would never use the rockets, sniper, gauss hog, or noob combo. –Tortacular
Everyone is gay. Even you. –Lupes
When you come across any amount of network lag, it is a surefire sign the other team is cheating, even if you are winning. –orcishmiscreant
If you perceive that someone on your team has made a mistake, or may be of lesser skill, the best way to help them and your team is to insult their mother and point out their failures. -SavageScrapple
If you aren’t the host, your shotgun shoots invisible, harmless bunnies. –Alekat
Every little kid in matchmaking “knows” somebody at Bungie and can get you banned. -Sandman 350
If you do not get the perfect combination of map, players, and game type; be sure to quit. It is better to sit in a pregame lobby than to play an actual game. – SavageScrapple
If a team is holding a specific area of the map, accuse them of camping. Then, continue to run into said area repeatedly with inferior weapons. –Tortacular
It would be accurate to surmise that everyone has indeed, at one time, had sexual relations with your Mom. – Hoovaloov
When you have less than 8 players in your party for Big Team Slayer, your random teammates will consist of annoying guys who have a firm grasp on all the latest Timmy vernacular. -TTL Gunslinger
Tactical in-game communication is irrefutable evidence of a gamer’s homosexuality. –Locke
When losing by a dozen or more points, your only hope for dignity is to tease the other team for taking the game too seriously and then challenge them to a proper 1v1. –Stuicide
When playing Neutral Bomb, the objective is to get a quick arm, and then hold the bomb in a heavily gaurded location until time runs out. –Locke
If you happen to smoke marajuana, help your fellow gamers know who’s “down” by placing some drug vernacular in your gamertag. -420Lansdown420smoxganja
If you’re losing a game and have host, be sure to quit right as it ends to leave everyone who didn’t quit in blue screen for an extra minute or two. -Quantifier
When playing with a female, please make sure to take the time to tell her to “Go back to the kitchen where you belong”. It is an important reminder to women everywhere about their place in the world. -bs angel
Bluescreen is a great place to say all the things you wouldn’t dare saying when people can tell which gamer is speaking. -Chae Si
Shooting an unshielded opponent once in the head is the equivalent of ‘raping’ him. Make sure to announce this to the downed player as you have your way with their corpse. –Lupes
The second thing said in any pregame lobby MUST be: “Shut the F*** UP!” -Chae Si
No one has ever made a long-range stick with a Plasma Grenade. If you accomplish this, please spend the next 10 minutes describing the feat to your team. –American Nightmare
You should share your music with your team, because everyone knows that “My Humps” sounds SO much better through XBL. -Mudshovel
1 in 8 males between the ages of 12 and 40 knows the entire “my little pony” theme song. -cute lil pony
[bonus rule relative to above] Never allow your roommate to have access to your unsecured Xbox 360 – especially if you recently changed his gamertag to lil pink pony. -DeeJ
In SWAT games, there’s always time to call out enemy posi… -Alekat
If language style is any indication of anything… 93.2 percent of all Halo gamers are from the hardened streets of the Bronx… or maybe Brooklyn. (or more likely a wall-to-wall carpeted basement rumpus room in a “deer run creek” gated community) -Chae Si
Assists are nothing but stolen kills. -zeuz patter
Never, under any cicumstances, are you to compliment your opponents on anything [least of all, a Good Game]. They are your sworn enemies in life and death. -DeeJ
This past Friday marked the thirtieth 22 Questions. The point of these has always been to let you, the reader, see a little insight to those in the gaming community around you. Whether it is a developer, a fellow blogger, a clan leader, or someone that makes gaming movies or comics, with each interview I hope to show a little info on the people that comprise the gaming world we all live in.
While it is called the 22 Questions, it has always been about the twenty two answers. What makes good answers? Good questions. What is a good question? Now that is for you to decide. I have decided to remove four of the questions, and replace them. Here is where you come in. I am going to replace them with questions that the readers have suggested. Would you like to see something answered by those interviewed here? Well speak up and suggest some questions in a comment. Here are the ones being removed. Tip your hat to them, then forget all about them.
- Most Expensive Thing You Ever Stole
- Favorite Holiday
- Current Trend You Least Understand
- Simon or Garfunkel
Everyone has stole something small when they were little, or a wife’s heart later on. We all like Christmas and Thanksgiving. I think even those that are are emo don’t understand emo. Even though Art Garfunkel has the best hair of the two, Simon is clearly the better singer. Wave good bye, and welcome in a new set of 4 questions.
Great answers come from great questions. Great questions come from you.
Is the cancer of cheating in remission? As honorable gamers, it is possible that we have waited out the worst of the siege that hackers have laid to our favorite pastime…
On more than a few occasions, the dialogue at ‘Tied the Leader’ has been given over to raging against cheaters who spoil our collective fun on Xbox Live. Constant Readers may have noticed that this has not been the case in more than a little while. You may ask yourself: Why?
At one point, ‘Tied the Leader’ made a conscious choice to ignore them [to the best of our ability]. Our point had been made – beaten to death; beaten into glue. Everyone who was aware of this blog knew that we thought cheating was “bad”. We were aware that we were not alone. Focusing our attention on those losers – putting their name in print – didn’t exactly provide them with an incentive to cease and decist with their shenanigans. In hindsight, it might have had the inverse effect. Gamer’s love seeing their name in pixels.
Lately, however, it might be agreed upon that the riotous mob of modders who have traditionally plagued the matchmaking system of Halo 2 seem to have dispersed. Now, it would be foolish to say that it never happens anymore. Sadly, that will never be the case. Ask Agent Smith… Hackers will always find a way. Yet, once upon a time [not too long ago], it seemed like 1 out of every 3 matches featured an appearance by some super-jumping freak running a bluestreak. Sometimes, they would cross your path 3 times in a row. I will never forget the first time I shot a train out of my gun.
I am going On Record.
Almost two years after the release of Halo 2 into the wilderness of Xbox Live, I think the landscape is a lot safer for the honest gamer. Three cheers for anyone who ever dropped a dime of negative feedback on a cheater. Hats off to the Praetorians. Blessed be The Banhammer.
Can I get an “Amen”? It may be that a third [or even a fourth] Xbox Live subscription is worth the grief that one can inflict on one’s fellow gamer. When a cheater gets up to their fifth or sixth gamertag, it is easy to imagine that those enrollment fees start to take a toll on one’s steam.
It makes sense if you think about it. Cheaters don’t play a game out of love. Cheating is not even about Victory. It’s a destructive act of defiance. It’s violence against something widely regarded as “good”. While a true gamer will play a game that they love for years [going on two], the antics of cheating must grow old even to the cheater.
We’ve seen it all; and we’ve seen it enough times for all of it to lose its shock value. Never-miss Snipers. Faster-than-light flag-thieves. High-flying Warthogs. Firearms that pack the punch of a Scorpion Tank? It has all become older than a fraternity-house fart-joke passed down through the ages like bad wisdom. When people stop laughing at a joke, do you stop telling it? I do. Except for that one about the talking cow…
Perhaps this is the best time to be a Spartan – or an Elite, if that’s your bag. Maybe [just maybe] the bandwagon has shaken off its dead weight. Now, in the calm before the storm of Halo 3, the true gamer can roam the streets of Turf without fear – or at least with less of it.
On the flip side, it could be that I am just not playing enough Halo. That is a theory that anyone close to me in real life would refute through a teary gale of laughter. This is why I put the question to you, fair gamer. Maybe I am just playing after the cheater’s bedtime. Could I be so charmed as to be the only one experiencing a cessation in hostilites?
Of course, it is possible that this post is my ultimate Act of Hubris. If the Forerunner are listening, the next time I suit up to find a Good Game, I will spawn fifty stories above the map without a weapon in my hands – only to have the contents of my helmet distributed like pink mist through an exit-wound before my feet can touch the ground.
For the moment, however, ‘Tied the Leader’ would like to invite you to a celebration of a small moral victory.
Will you be migrating to Halo Wars?
‘Tied the Leader’ claims its roots in the population of the Halo Community. It’s where we were born, it’s where we live. It’s where we die [repeatedly] night after night. The domain name is sort of a giveaway. We know…
On many occasions, the question has been asked:
“Where will we go from here?”
Having assembled a network of gamers, there is endless potential to circle the wagons and march on other battlefields. There are other worlds than these, it has been said. The destination of this would-be migration is really up to the gamers who call our community home – as well as the honored opponents who come knocking on our door in search of a fight. If one thing can be certain, you cannot tell a gamer what to do. They are among the most fickle consumers of pop-culture in the digital marketplace.
We have tried to farm out our virtual [wo]man-power to tackle other gaming environs on a number of occasions. Despite our sincerest efforts, these transplants are most often rejected. Project Gotham Racing. Battlefield 2. Ghost Recon: Advanced Warrior. Call of Duty. All of these games boast lonely discussion boards in our forum that are collecting dust. ChromeHounds is the only exception. Our Morskojan crew of Hound Pilots is still alive and well – constructing immense machines of destruction that stride into a persistent world. They even asked me to abandon my post as their absentee leader.
Nothing within our intimate little TTL community packs the same buzz as our various Halo 2 squads. Your average TTL Gunslinger can find enough teammates for a Big Team Battle on any night of the week. Either this Overlord/Blogger is not setting a tone that is hospitable to a gamer of diverse tastes [completely plausible], or there is just no substitute for a good old match of effortlessly networked Team Slayer.
Traffic Reports for the information superhighways that lead into Xbox Live would cast a light of truth on the second possibility. Don’t let the categories fool you, fair gamer. Saints Row gangs do not outnumber Halo 2 clans. No way. We would win that turf war in a High Charity Minute.
Fortunately, there are a number of Halo-themed gaming experiences poised for attack just over the horizon. With Halo 3 looming, we don’t have to worry about having to close the doors and turn out the lights at ‘Tied the Leader’. We already have a team built to play a game that is in development.
Halo Wars is a trickier question.
We like the subject matter, but that’s not a shooter, man! This forum moderator is completely willing to support a cadre of Armchair Generals who want to marshal forces in an epic battle, but I can’t lead the way. I ain’t never played no Real Time Strategy game. And I am too old and too set in my ways to try new things.
Playing with a team of live opponents has spoiled me. Having had driven thousands of thinking, breathing, screaming tailgunners to their deaths on the back of my Warthog; I have a hard time getting riled by the demise of Artificial Intelligence. For this gamer, Campaign has turned into training for Multiplayer. If there is no Multiplayer to be had, there needs to be one hell of a role play to hold my attention. Seeing a different world through the eyes of a different hero is always a potential distraction from a chronic Halo addition. Watching a simulated army crawl across a map like ants is not.
So, we ask our fellow Halo addicts: Will you be migrating to the Real Time Strategy of Halo Wars? Ensemble Studios is hoping you will. Bungie is hoping you will. Microsoft, of course, is hoping you will. The existing constituency of Halo fans is the ripest market for the success of this upcoming title.
The question is: Can you make the transition?
This Readers Poll was inspired by Xbox.com. Prepare to sharpen your vocabulary and pick a side.
Sooner or later, every blogger commits the journalistic sin of recycling someone else’s news. The essence of the blogosphere is a community of intellectual incest, where ideas get linked, repackaged, and passed along like conversational hot potatoes by a network of rogue pundits. The usual agenda at ‘Tied the Leader’ is to manufacture original features ripped from the experiences of random battles had through online multiplayer gaming. There is a feature at Xbox.com, however, that hits close enough to home to be re-contemplated on this open forum.
This week, Gamerspeak provides a glimpse into the Xbox.com forums at a discussion about the merits [or lack thereof] of Online Gaming Clans. For the uninformed, the notion of “Clans” describes the thousands of gamer splinter cells that cluster together into special teams, oftentimes united through homespun websites sporting interactive forums where strategies are hatched and conspiracies are born. The question posed is: “Are clans good or bad for the gaming community?” The front-paged comment excerpts spotlight a number of fascinating perspectives. Several of them caught this Clan Overlord quite off-guard.
Have a quick read on this. Be sure to circle back here to lend your voice to our discussion on the matter. The more vocal readership at ‘Tied the Leader’ has always been very Clan-Centric. This is your chance to speak for your team, put a desirable face on your organization, or answer your would-be critics among our community of gamers.
Go on. We’ll be right here, waiting patiently…
[taps foot – whistles Halo theme to self]
Did you read it? Okay. Good.
To pose the question again…
Online Clans: Good or Evil?
Do they promote elitism and sectism?
Or do they defend the honorable traditions of teamwork?
Do they elevate the game with healthy competition?
Or do they cheapen it with bitter rivalries?
Do they wall-off an otherwise healthy fanbase into impenetrable cliques?
Or do they enhance the flavor of community interactions?
Should clans be beholden only to themselves?
Or do they have a responsibility to include the general gaming population?
Constant Readers of this column are likely to guess the TTL position before it can be given. Of all the commentary featured at Gamerspeak, one idea rang true to this gamer above all others: “Like any other group, Clans are what their members make them.” That is damn right! The Overlord High Council of our ‘TTL Gunslingers’ Clan is held responsible for the quality of experience for our membership as well as our opponents. While other clans may find that a foolish burden, it has kept us busy warring against a lineup of worthy rivals – even after the demise of ranked Clanmatches.
Reading the commentary at Gamerspeak, I did find myself feeling bad for the little guy – the independent gamer. There was even a rebuke about how clans create an unfair advantage for themselves, camping out a server to entrap hapless noobs. That very practice is blatantly bragged about in the article immediately following this one. Whoops. Sorry about that. I would hate to think of the ‘TTL Gunslingers’ earning a reputation similar to that of some marauding Fraternity of Bullies on a college campus. While we might overprepare for a round of BTB Slayer, we don’t run the bookbags of unaffiliated Chemistry Majors up the flagpoll.
Clans create unfair advantages for themselves. Guilty as charged. But so do Super-Bouncing Snipers, and Modders, and Bridgers, and Rocket-Hoarding Ghost Pilots [I’m guilty of that one too, by the way], and Junior High School students on summer break with nothing to do but hone their skills through endless hours of uninterrupted Halo2 gameplay. I speak for the aging Corporate Monkeys and Working Persons and College Denizens. We need to stick together if we are to have any hope of eking out a lead – or even a tie, as it were. The entire purpose of assembling a good team is to improve one’s game. I thought that would be obvious, and not the sort of thing that people resent.
Gaming Clans are certainly nothing new. Teams of gamers have held down territory on the Internet for a decade before Microsoft made “TeamSlayer” a household name. Now that the plug-and-play simplicity of Xbox Live [not to mention the universal appeal of its Killer App in Halo2] has herded millions of new members to the online gaming community, special teams and communities are more needed than ever. Within a community as large as the Xbox Live subscriber base, it is inevitable that like-minded gamers will seek each other out amidst a sea of strangers and enlist into little platoons.
If this gamerblogger thought that the quality of our experiences as gamers would be the same if we trusted random matchmaking to choose our allies and opponents for us, I would gladly apologize for running a clan. I would not disband it, but I would apologize. We all know that this is not the case, however. Don’t we, now?
To all of you Clan Members [be you Overlord or Peon]: SOUND OFF! Tell the gaming community about your team. Do you fight for the forces of good? Or EVIL?
To all of you Independent Gamers: I am sorry to have to repeat the obvious truth, but there is safety in numbers. Clans aren’t going anywhere. You are welcome to try and beat us, or you are welcome to try and join us.
Gather round. Bring your opinion. This is a Tied the Leader Readers’ Poll. That means that this post in incomplete without your comments, Constant Reader. I am taking role call and looking for a consensus among the geeks. Stroking your chin whiskers and murmuring “Hmmmmmmmmmm” is not enough on this day…
The topic of the day deals with Controversy. Any gamer who is serious about their craft is going to get hit by Controversy sooner or later, like a round of hot lead from the barrel of an S2 AM. Controversy will find you; either in the form of a scorned opponent screaming at you in a post game lobby, or a flame-war on an interactive forum. The contests of Internet gaming are played out in a zone of loose ethics and even looser consequences. The concept of how a game should be played can lead to Wars more heated than the Big Team Skirmish to Capture that Flag.
At Tied the Leader, our pursuit of a good game can [at times] outweigh our pursuit of a victory. We seek to play the game the way it was meant to be played. We endeavor to share a decent experience with the fellow geeks who come to us randomly in the form of our opponents. We don’t bounce to the top of the map – and wouldn’t if we knew how. We don’t alter game code to give us an unfair advantage. In our neighborhood of cyberspace, the only thing worse than losing is having to apologize for a victory that was won through dirty pool. This mission has served us well; stacking our clan with agreeable fellows [read: Gunslingers] and luring worthy opponents to compete in arranged matches.
This week, however, Controversy found Tied the Leader debating the notion of “Button Skilling”. Call it what you will. Glitching, BXB, button tapping. Cheating? “Extremely poor sportsmanship…” Whatever jargon one employs, for the uniformed, the practice in question relates to canceling the animation of your Avatar in Halo 2 in the interest of better performance in delivering the pain. After all, no one with a well-trained thumb wants to watch the Master Chief follow through on a beatdown, when he could be delivering another beatdown [or a salvo of projectiles] even faster.
That is the question, fair gamers.
The official clan of ‘Tied the Leader’ lost a valuable Sniper to this debate over the weekend – even though he did have his own things going on. As goes with any debate, gamers are extremely passionate about how they play. Who can blame them… Those of you who have found your way to this forum are likely to have heard about this issue from the same places that led you here. This forum is not trying to break the story. What we are looking for is your opinion on the matter.
The debate came to us through an idea expressed in the constant Tsunami of Debate found on the Bungie Forums. It has been widely circulated, and need only be linked here for the sake of our credibility. In the views of an employee at our favorite development studio, “button glitching” is a candy-coated euphemism for “extremely poor sportsmanship”. As a singularity, it isn’t an offense worthy of a ban, but it is frowned upon and worthy of negative feedback.
What is a Gunslinger to do? We are committed to sportsmanship, after all. We don’t have the market cornered by any means, but we are more sensitive about it than most clans. Another well written article by a Legendary source at HaloWiki addresses the practice of “Button Tapping” as a debilitating illness. Readers are taken through a step-by-step program to aid in breaking the addiction.
Now, here comes The Poll. You are being put to the question[s]. What will be the reaction from the Halo Community? As always, MLG will set and publish their own rules. When you find yourself gaming on your couch, however, how will you conduct your game when that referee is not looking over your shoulder? Does a forum entry from a Bungie employee amount to an official announcement from He Who Wields the BanHammer? Is this to be a Gentlemen’s agreement? And, if so, how many Gentlemen are we likely to encounter on Xbox Live?
This is not a complaint aimed at the heart of Bungie. Never, friends. We take our cues from The Maker. On this occasion, it is just harder to know what is expected of sportsmen who find their sport online with a controller in-hand.
So, sound off. How will you bring your game when you face off against the Gunslingers? Your answers may have a direct impact on how we fight back.
A lot of gamers might boast to you that their exploits and campaigns in a title like Halo makes them more dangerous in real life.
There are some good arguments on either side as to the truth behind this notion. Geek.com will tell you that video games will make your surgeon a little more accurate – to say that precision with a Plasma Sword amounts to precision with a scalpel. On the other side of the fence that intersects this debate are the number of gamers I have placed on a firing line with a real live shottie in their controller-trained hands. I can safely tell you that a drawer filled with Killtacular medals does not amount to ability to kill an orange frisbee as it tries to escape your scatter of shot.
What about the flip side, though? How does real life effect your gaming? Do Hiring-Managers at work make good Overlords? Does a white-knuckled Commuter who holds a line in the fast lane during rush-hour make a good Warthog Pilot? Any airline pilots out there to pull wonders in a Banshee?
Sound off, fellow gamer. Share with us instances in which a fellow clanner or a member of your friends list reflected a little of their personality online. As an example, I have shared in the post above a story about one of my clanners who benefitted us all from the teachings of a career in the military.
I ask you:
When we jack into the box, how much of ourselves to do we bring with us?