As of press time, dozens of TTL Gunslingers have accepted their invitations to the ‘Friends and Family’ phase of the Halo 3 Public Beta.
Codes have been entered. Downloads have been completed. Thousands more Halo Nation loyals have the done the same. Hundreds of Thousands of other lucky Halophiles will follow suit in the days to come.
For the next several weeks, Tied the Leader enters into a rigorous test-phase. Our efforts will be focused on reporting our experiences with storming the beaches of Halo 3 as part of the first wave. Check this space early and often for reader’s polls, tactical analysis, and the usual parade of sarcasm and mirth.
Let’s kick this off with a SoftBall Question. You know… easy to swing at… easy to field…
What was your first reaction to the Halo 3 Beta?
The game has gone live – in its first iteration anyway. It’s hard to believe that the Beta Build is not a finished product. The game is a complete experience. Matchmaking works. Gameplay is solid. The three vistas that we have been given to destroy are flat-out gorgeous.
For those of you who have loaded in, what was your first reaction? What was the one difference that you noticed the most?
This bloggergamer will kick off the dialogue. In attending the Halo 3 Press Event in New York City [check back on Tuesday for scenes and interviews from the party], I found myself hypnotized by the animated backgrounds for the Multiplayer Interface. As the luminous globe scrolled past behind the tools I would be using to meet other beta testers and kill them, I was reminded of that oft seen photograph of Earth at Night.
The media is rich. No part of the buffalo has gone unused. No compromise has been negotiated in creating an experience that will ensnare the entire global population of gamers.
But enough about what I thought. I am sure you have your own favorite pearl of gaming wizardry to share…